![]() The two forces in the first games - the Americans and the German Wehrmacht - were functionally fairly similar, but the new pair is not. The meat of Opposing Fronts lies in its two new sides: the British 2nd Army and the German Panzer Elite. CoH's expansion pack, Opposing Fronts, promises more of the same, and being that the Dawn of War expansions tended to add entire new sides and once an entirely new Risk-like campaign mode, expectations were high. ![]() As such, it was somewhat improbable for it to be bad, and sure enough it wasn't, managing to improve on its predecessor in almost every conceivable way and becoming widely acclaimed as one of the greatest RTS games ever created. Sadly for everyone who enjoys reading reviews of bad games, Company of Heroes was devised by Relic Entertainment, who created Warhammer 40,000: Dawn of War - one of the most brutal, visceral, tactical, but, above all, fun RTS games released in recent years. Okay, so I made that up, but it's still a bit of a crowded setting. Scientists have proven that for every game released that takes place in any other setting, there are exactly 23.5 World War II-based games released. By rights, I should have hated it or at least disliked it far more than I actually do because it was Yet Another World War II game, in an entertainment medium that at times appears to be comprised of nothing but WWII games.
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